Sunday, July 21, 2019

Character Concepts: Planescape pt 3

Continuing series on unique Faction Personalities in the Planescape setting...


Sidby the Stick (LG/halfling/fighter) - Sidby's a good enough berk, but there's a reason he's not called "the Carrot." Born and raised on a sleepy backwater of a world where halflings are the only sapient species, Sidby served in his town militia with honor and courage. He was known in six counties for his athletic accomplishments in both weight-lifting and the discus; he could manage a respectable sprint time as well! Sadly, an accidental stumble through a one-way portal stole him away from his community and his acclaim, stranding him in a place where his exceptional physical ability was suddenly just relative... you know, for a halfling.

A good heart and honest character can be easily outshone by bitterness and resentment, and such is the case with the strongest hairfoot in the Cage. Burdened with something to prove, Sidby marches his Market Ward beat like he means it; and he gets results. Woe be unto any litterer or loiterer who fires back at his order with a quip about his height or a prideful boast against his ability to enforce--that polished cudgel he's named for didn't get its dents from leaning on a bedpost.


Cobbleroot (LN/treant/druid) - In Sigil, being mistaken for a tree won't take a cutter far in the camouflage department, making Cobble seem poorly suited to the Mercykiller trade. The passion that drove him here in pursuit of the careless evoker who burned his grove, however, was quickly noticed and properly appraised by the faction men who witnessed his justice.

Today, Cobbleroot and Swift (his hawk companion) are an odd but permanent fixture on Kindling Street in the Hive Ward, where he serves as a one-tree volunteer fire department. Nobody knows what became of the unidentified serial arsonist that gave the street its name and reputation; but when six months passed without so much as a wisp of smoke, not even the resident priest of Tymora was naive enough to suggest a happy turn of luck was to thank.

Revolutionary League

Albatross Greely (CG/tiefling/bard) - Not every barmy's a Bleaker, and Greely stands as a testament to that fact. Even his fellow Anarchists call him a hopeless Utopian. But as his third mayoral run against the incumbent Lady of Pain spins up, Albatross says he hasn't got time to worry about being mocked. Blank petitions, unattended campaign rallies, and non-existent election days--none of it slows him down. 

Opinions differ over whether he's a genuine addlecove, a performance artist, or a provocateur whose absurdity is a mirror held up to an absurd society. Whatever the case, The Lady isn't known for tolerating upstarts, no matter how foolish. The Guvners may smirk and the Hardheads may scoff, but Her Bladed Majesty's forbearance grows ever more difficult to explain.

Sign of One

Zalachi (N/githzerai/cleric) - Like many Signers, Zalachi believes that he is the center of the multiverse. Or, more specifically, that he *is* the multiverse. He views each of Sigil's factions as representations of the cognitive dissonance in his own mind, and believes that reconciling the disparate philosophies into a single, cohesive ideology will lead to his apotheosis. As such, Zalachi considers himself a member of each organization (although this delusion is humored only by Indeps and Xaositects...) and works exceptionally hard to find common purpose with other factioneers he comes into contact with.

Contrary to most of Sigil's thinkers, Zalachi isn't much put out by disagreement--even diametric opposition. Indeed, he seeks out such philosophical conflict and endeavors to resolve it.

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